• Talk
  • 2026

Building and Deploying a Multi-Agent AI D&D with TypeScript

Speaker:

Topics:

  • TypeScript
  • AI

Abstract

Ever wondered what happens when you give multiple AI agents different roles and let them collaborate? In this session, we’ll build a multi-agent system that creates and runs a Dungeons & Dragons campaign.

We’ll create an AI “Dungeon Master’s Guild” using the Swarm pattern: a Dungeon Master storyteller, World Builder for locations and NPCs, Combat Director for tactical encounters, and Quest Weaver for story arcs.

We’ll explore how MCP servers act as magical tools – dice rollers, monster manuals, and spell compendiums that agents discover dynamically. You’ll see live character creation with audience input, real-time world building with shared context, AI agents conversing via autonomous handoffs, and a complete D&D session where the audience becomes the adventuring party.

Learn multi-agent architecture, TypeScript patterns using tools, MCP integration, and best practices for orchestrating multiple AI models.

No D&D experience required – just bring your curiosity for AI and love of TypeScript!

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